Interface.CreateMessage(PromptHeading,body, a+1); --"Let's look in detail at the Strategic View. To do this, click on the 'Compass Button'.", a+1);
Interface.EnableControl(TUT_TOGGLE_VIEW);
Interface.AddArrow( 534, 460 );
elseif a == 2 then
Interface.CreatePrompt(PromptHeading,body, a+1); --"In the Strategic View you can see the whole city. There is a lot of information to be gleaned from this view.", a+1);
Interface.DisableAllControls();
Interface.EnableControl(TUT_PROMPT_1);
Interface.PositionPrompt(0,150);
elseif a == 3 then
Interface.CreatePrompt(PromptHeading,body, a+1); --"First, notice the dots moving around the blocks? They are people. By tracking these you can easily see which areas of the city are busy. ", a+1);
elseif a == 4 then
Interface.CreatePrompt(PromptHeading,body, a+1); --"The default mode for this panel is 'City Info'. Here you can see a breakdown of the current population of Monopoly City.", a+1);
Interface.AddArrow( 107, 154 );
elseif a == 5 then
Interface.CreatePrompt(PromptHeading,body, a+1); --"These green buttons give you access to other pieces of information; Block Prestige, Building Rights and Block Ownership. Click on them to have a look. ", a+1);
Interface.AddArrow( 83, 50 );
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_1);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_2);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_3);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_4);
elseif a == 6 then
Interface.CreateMessage(PromptHeading,body, a+1); --"Click on the Player Information button. ", a+1);
Interface.CreatePrompt(PromptHeading,body, a+1); --"The panel now displays your top line Financial Information. You can see the other player's finances by clicking on the tokens here. Try it now.", a+1);
Interface.AddArrow( 81, 51);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_1);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_2);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_3);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_4);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_5);
Interface.EnableControl(TUT_AERIAL_INFOBUTTON_6);
elseif a == 8 then
Interface.CreateMessage(PromptHeading,body, a+1); --"Good. Now let's look the locator. Click the button...", a+1);
Interface.CreateMessage(PromptHeading,body, a+1); --"All of your businesses are listed here. If you click on one it will be selected and the camera will take you to it. Try it now. ", a+1);
Interface.CreatePrompt(PromptHeading,body, a+1); --"Choose the business type that you want to see and click on it. All instances of the selected business type are show by a hi-light.", a+1);
Interface.CreateMessage(PromptHeading,body, a+1); --"You can also locate where certain commodities are stocked using the Commodity Locator in the same way.", a+1);
Interface.CreateMessage(PromptHeading,body, a+1); --"Finally, you can poll the citizens to find out what commodities they need. Select the Commission Poll button. ", a+1);
Interface.EnableControl(TUT_AERIAL_BUTTON_4);
Interface.AddArrow( 30, 145);
elseif a == 15 then
Interface.CreateMessage(PromptHeading,body, a+1); --"You will want to poll blocks where citizens are housed, as this is a door-to-door survey. Apartments are hi-lighted to make it easier to see housing locations. Select Illinois Avenue.", a+1);
Interface.PositionPrompt(0, 150 );
Interface.AddArrow( 323, 153 );
Interface.EnableBlockPicking(ILLINOIS_AVENUE);
elseif a == 16 then
Interface.CreatePrompt(PromptHeading,body, a+1); --"You can use this data to help you decide which businesses to develop. You now know all you need to use the Strategic View. ", a+1);